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Old Nov 02, 2007, 12:29 PM // 12:29   #61
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Quote:
Originally Posted by Theus
Remember when Guild Wars was actually a good game?
unfortunately not. its been too long
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Old Nov 02, 2007, 01:08 PM // 13:08   #62
Gio
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Just like everything in the world, you gotta move on.
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Old Nov 02, 2007, 01:42 PM // 13:42   #63
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Quote:
Originally Posted by Gio
Just like everything in the world, you gotta move on.
Yes, but fortunately not everything moves at the same speed!
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Old Nov 02, 2007, 01:44 PM // 13:44   #64
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Ain't it the truth. I've gone back to playing Civilization IV and Lords of Magic SE and tweaking them myself. Wouldn't it have been nice if we all could have tweaked GW to our own specifications? Drop rates we as individuals wanted. Skills speced out the ways we wanted them to be? <sigh> Don't you hate being told you have to play "my way or the highway"< signed IGGY>
If you wanted 7 heroes you could have 7 heroes? If you wanted to play in the high end content with heroes and henchies you could play in the high end content with them? If you wanted to PVP with heroes and henchies you wouldn't be restricted to just 2?
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Old Nov 02, 2007, 05:13 PM // 17:13   #65
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The old days of Bloodspiking and vimway, twas ,nothing like it.
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Old Nov 02, 2007, 07:43 PM // 19:43   #66
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Quote:
Originally Posted by Theus
Remember when Guild Wars was actually a good game?

I don't have to remember. I chose not to jump on the bandwagon of the Guild Wars Apocoplypse due to over reactions to grinding and skill balences.
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